Unfortunately it is sad, but the harsh reality is confirmed.
And few are those who have respect for the community.
Little reminder, for those who remember, it was some time I myself created a thread on the other forum, having a suggestion, to freely offer everyone to make a contribution to all the private developers who we have their works graciously shared with the whole community.
What happened next? End result, this thread had been graciously deleted by Jeff!
I think Higgy still remembers it!
I'm not saying that if this thread had always been current, could have changed things, but in any case, anyone who could read it later, could have had a different conscience.
PS: Sorry, if some Google translation errors
No problem Higgy for me everything is OK no matter how many GB! Was it just a suggestion of help just in case?
If I can gladly release a little Higgy or Schnuffelduffel's work, I can send them to you split into 4.5 GB via filemail.com, for that just leave me your email address, and I prepare it with pleasure, no problem, just let me know, and what Higgy thinks too.
Thank you Jean Paul!
I had forgotten this symbolic link of Higgy, it is true that it must also be a good alternative!
I'll think about it the day or ...
In any case, in the past I tried multiple methods, but nothing helps, because no matter what sub folder you will create on another partition, it will recognize once, out of two, because it is a folder native.
Now as far as I'm concerned, it's quite simply a headache of having to create subfolders and subfolders.
Indeed, that's exactly what Hartman said, and as IPACS also describes, all third party addons including airplanes should never be in the AFS2 Steam directory.
I have no addons installed in Steam AFS 2 which is in the D:
All are installed in the C: Document / Aerofly FS 2 / scenery, provided that there is enough space.
Another alternative, for those who are interested:
Those who have 2 SSD or HDD and who have some knowledge in Computing, is simply to format the largest partition and to create again the operating system in this one, which will become C: by default, and in occurance or will create the famous file in documents, AFS 2, addons ...
Then on the second, smaller (250 GB) install Steam AFS 2, count about 170 GB of free space depending on the addons you have bought and download on Steam.
That's what I did, and I'm quiet for a while!
Good luck to everyone
I know and you do help (moe than a lot) Higgy Thanks for all
There is not formally another problem but sometimes AFS2's behaviour is hard to understand (at least for me) :
For example if I put the boston_ma addon folder in AFS2's mais scenery folder it works, but if I put it the same way in my dedicated addon folder (created like recommended by IPACS ) it does not work unless I put the images parts and places parts in dedicated subfolders of my scenery's addon folder ! So if in main folder nothing else to do, if in the dedicated addon folder needs "parts management" to work : what other surprises for us ?
Being here I wanted to ask other questions :
If in some area you want to use two different mages sceneries of the same level and resolution (but not the same size), is there a way to give priority to one of them ?
Should the highest priority be higher in the folder hierarchy ? (the lower priority being in a sub-folder) or conversely ? (if folder hierarchy has any effect according to images display priority...)
This could be useful if, like it often happens,the area is quite perfect with one image providerexcept a small area you could patch with images from another provider...
And if this works is it the same for places ?
Also is there a simple way to exclude locally objects (especially cultivation objects) ?
Sorry for te inconvenience if these questions have got replies in other threads
Good evening Lucky,
To put it simply:
All my complete scenes, that is to say, a complete file
with elevation, images, place, cultivation, I put it in the Addons / scenery folder.
Take an example: With the scene in Venice, or Corsica
You copied the Venice file in the directory
Documents / Aerofly FS 2 / addons / scenery / venice
ditto with Corsica
What I rename in each file, in order to better find myself,
it's IT_Venice, and FR_Corse
Then to answer your second question:
If you want to exclude cultivation from a scene or even a folder, do it like this;
Example: Ireland, place, cultivation
2 times underscore before the names __Cultivation
ditto for a file;
Example: IT_venice, __IT_venice, this also allows not to load too many scenes at the same time it allows to load AFS 2 faster.
Well, I hope I could have helped.
That said, it's just a shame that with the Steam edition, that the ''Addons'' directory systematically puts it in C: \ Documents, and that we have no possibility of giving it the order of a other placement path, such as in a drive D, E, F ...
It would have been easier for everyone, than renaming a subfolder and modifying the 'main' mcf file.
I find this to be a big programming error coming from either IPACS or Steam.
Merci et bravo pour vos réalisations!
Question sur l'organisation des dossiers pour ajout de paysages :
personnellement, j'ai utilisé la même logique que sous FSX et FS9 et FS2004
pour ajouter les images .ttc de la Corse travaillées avec AeroScenery (Merci Nick Hod) je les ai simplement placé dans le programme AFS2 et non sur un autre disque tel que :
C:\Utilisateur\Nom\Mes documents\Aerofly FS2\Scenery\images (qui reste vide et créé par l'installation d'AFS2) ce qui semblerait la méthode préconisée)
mais placé dans le jeu en : G (disque SSD)... steampps\common\Aerofly FS 2 Fligt Simulator\scenery\images ...
ainsi, tous ce petit monde est organisé à la même place, mes images pourraient aussi être placées en "Addons" avec les scènes orbx ... ce serait encore plus logique et organisé.
Qu'en pensez-vous ? déplacer hors du jeu sur un autre disque pose un problème de sauvegarde !
Generally all ''Photo Scenery'' addons are placed as below
C: \\ User \ Documents \ Aerofly FS 2 \ scenery \ pictures \ folder ...
And for the whole Community:
A THANKS do not cost anything! To all our developers who make us a wonderful job and share their creations freely and gracefully. RESPECT!